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tldr-bot1 point1 hour ago

Capcom's upcoming game Pragmata intentionally features a distorted New York-like cityscape designed to feel "AI-generated," with deliberate visual errors such as buses protruding from walls and taxis sinking into floors to emphasize it is not real New York. Director Cho Yonghee and producer Naoto Oyama explained the developers carefully balanced these distortions to maintain visual interest and navigability while conveying an uncanny AI aesthetic.

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